Cities
The major settlements of Keldrion — from the ancient halls of Keldrion to the unstable crater of Shardfall. Each city holds its own identity, factions, and opportunities.

Keldrion
Ancient, layered, neutral but dangerousBuilt atop forgotten civilizations, Keldrion shifts subtly as if the city itself remembers. Every faction maintains an embassy here because neutrality is a necessity, not a virtue.
Memory, consequence, politics
Diplomats, scribes, contract-makers

Brakestone
Gritty, loud, stubborn, proudCarved into an iron-rich mountain, Brakestone's forges burn day and night. Its people believe anything — even fate — can be reforged with enough heat.
Industry, metal, transformation
Miners, blacksmiths, engineers

Aetherin
Brilliant, aloof, politically inconvenientSuspended above the clouds on ancient platforms, Aetherin is a city of towers and laboratories. Its scholars claim the thin air sharpens the mind, though outsiders call it arrogance.
Knowledge, magic, altitude
Mages, scholars, artificers

Verdancia
Serene on the surface, quietly powerful underneathBuilt around a colossal living tree, Verdancia experiences accelerated seasons. Rare flora grow in its shifting groves, harvested by alchemists who understand the balance of growth and decay.
Life, cycles, abundance
Herbalists, farmers, alchemists

Tidefall
Cosmopolitan, slippery, opportunisticTidefall's sprawling docks reach into a restless sea. Its underwater tunnels flood and drain with the tides, revealing hidden routes used by smugglers for generations.
Trade, tides, smuggling
Sailors, merchants, smugglers

Ironmarch
Stoic, honorable, unyieldingA fortress before it was a city, Ironmarch's walls have never fallen. Warfare is treated as both duty and art, and its mercenary companies are respected across the world.
War, discipline, defense
Soldiers, mercenaries, tacticians

Veilmoor
Mysterious, deceptive, intoxicatingA labyrinth of alleys and mirrored halls, Veilmoor thrives on shifting identities. Masks are common, names optional, and truth is a rare commodity.
Identity, secrets, subterfuge
Thieves, spies, illusionists

Horizon's Edge
Adventurous, chaotic, hopefulPerched on the border of the unmapped wilds, Horizon's Edge is a staging ground for expeditions. Relics return daily — though many explorers do not.
Exploration, discovery, the unknown
Explorers, cartographers, relic hunters
