Keldrion

Projects

Our focus is building better games over time. The projects below are early builds where we test ideas, learn from players, and improve both gameplay and infrastructure.

Early Build - Live Playtest

PLANETBALL

Platforms: Browser, Windows

A real-time online PvP game where players absorb mass to become the largest planet in the arena.

Built in April 2026 as an early playable build to validate server authority and dedicated server architecture for browser and desktop clients. It supports high player counts with smooth real-time physics and almost no noticeable lag even on suboptimal connections.

Key Outcomes

  • - Server-authoritative multiplayer with dedicated backend servers
  • - Hundreds of concurrent browser players in fast PvP rounds
  • - Cross-target build strategy: browser play plus standalone Windows executable

Early Build - In Development

Grid Lockout

Platforms: PC

A tactical action game focused on grid control and survival under pressure.

Grid Lockout is our foundational early build where we are iterating gameplay systems, pacing, and visual direction with ongoing community feedback.

Key Outcomes

  • - Rapid iteration through community playtests
  • - Core systems and game loop under active development
  • - Stepping stone for larger long-term game initiatives